[BSB] NETWORK
HERE TO RUIN YOUR DAY!

ABOUT BSB NETWORK

Gaming since 2002. Still here. Still ridiculous.
BSB Network has been around since 2002.
That's long enough to have survived dial-up, LAN parties, TeamSpeak, Ventrilo, clan matches, dedicated servers, voice-comms arguments, countless game launches, several generations of graphics cards and the occasional catastrophic decision to play a game until 4am when everyone had work the next morning.
And somehow, we're still here.
BSB began life in 2002 as the Better Stronger Better clan, originally formed around Rainbow Six: Rogue Spear by three friends. The name was deliberately ridiculous — a tongue-in-cheek parody of the self-important "elite" gaming clans of the time. More importantly, the original idea was simple: good people first, good players second.
That philosophy has survived rather better than some of the games we've played.
Over the years BSB grew from a small Rogue Spear clan into The BSB Network, supporting a ridiculous number of games and attracting gamers from all over the place. We've played competitively, we've organised events, we've run servers, we've built teams, we've argued about tactics, we've attempted various forms of military-grade organisation and we've occasionally even known what we were doing.
But somewhere along the way, something became clear.
The games change. The people are what make the community.
Coming Full Circle
In 2002, BSB was never really about building the most hardcore, disciplined or "elite" clan on the internet. Quite the opposite.
The original BSB was born from humour, friendship and a bit of taking the piss out of people who took online gaming far too seriously.
As the years went by, the community naturally evolved. We supported more games, became more organised, competed more seriously and grew into a sizeable multi-game network.
Then, around our tenth anniversary, we recognised something important: BSB had become more than a clan. It had become a community of people who had grown up together. The games were increasingly just the excuse to get everyone together.
Fast forward another decade or so and the point has become even clearer. Many of us who were young gamers in 2002 aren't particularly young anymore. We've got jobs. Families. Responsibilities. Bad backs. Early mornings. Some of us have even developed the ability to make sensible decisions. Not all of us, obviously.
That's why BSB is coming full circle. We're returning to the spirit that started it all: good people, good games, good humour and absolutely no need to take ourselves too seriously.
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We Specialise in the Ridiculous
Our motto says:
RUTHLESS · RELENTLESS · RIDICULOUS
The first two are aspirational. The third is a promise - BSB specialises in the ridiculous!
Not because we're incapable of taking a game seriously when the situation demands it, but because gaming is supposed to be fun.
We'll happily plan an elaborate operation, spend twenty minutes discussing the perfect strategy and then completely ruin it within thirty seconds because somebody decided to drive a tank through a building, drop a grenade in a vehicle or take a space elevator onto the hull of a craft travelling in quantum space!
We'll organise an event with military precision and then spend half the evening arguing about which idiot brought the wrong vehicle. We'll attempt to break records, win matches and achieve objectives. We will attempt to dominate other groups and teams, maybe not with skill or tactics, certainly not immediately - but eventually with relentless tenacity!
And we'll celebrate each spectacular failure just as enthusiastically along the way because sometimes the stories you remember aren't the victories. They're the disasters!

​Less Esports. More Top Gear.
If you're looking for a hyper-competitive esports organisation obsessed with rankings, statistics and maintaining a carefully curated professional image... You're probably in the wrong place. BSB is closer to three familiar old men in a studio arguing over cars. There's a game involved. There may even be a plan. Someone will have a strong opinion. Someone else will disagree with it purely on principle. Someone will inevitably suggest something completely stupid. Someone will inevitably DO something stupid.
Our gaming sessions and events are about the experience as much as the outcome. We like competition, we like to play aggressively and dominate, but we like banter more. We like teamwork, but we're not afraid to laugh when teamwork spectacularly fails. The objective is to have a good time with good mates. Everything else is optional.
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Older. Wiser. Probably Not Better.
BSB has always had a place for mature gamers, and that matters even more to us now. We're a community for people who understand that real life occasionally gets in the way of gaming. People have work. People have families. People disappear for weeks/months because life happens.
Then they come back and expect everyone to remember exactly how terrible they were at the last game. That's fine.
There are no expectations that you need to be online every night or dedicate your life to a particular game. Games come and go. Interests change. People change. BSB is the constant. You might play one game for six months, disappear for a year, discover something completely different and then turn up one evening to find that the same people are still arguing in Discord. That's the community we want.
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It's About the People
Over more than two decades, BSB has played an absurd number of games. Rogue Spear. Raven Shield. Ghost Recon. Counter-Strike Source. Battlefield 2. Company of Heroes. Battlefield 3, Combat Arms. Brickforce. Need For Speed Online. ARMA 2. ARMA 3. DayZ. Project Zomboid. GTA Online. Star Citizen. Call of Duty. Civilization. Project Zomboid. Escape from Tarkov. And plenty more. Some became huge parts of the community. Others lasted about three weeks.
Some members became lifelong friends. Others drifted away as life changed. People have come and gone, games have come and gone, technology has changed and the internet has become almost unrecognisable from the one we knew in 2002.
But the basic idea hasn't changed: Get decent people together, give them something fun to play and see what happens.
That's BSB.
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No Need to Be Elite
You don't need to be the best player. You don't need a thousand hours in the current flavour-of-the-month game.
You don't need to care about your K/D ratio. You don't need to know every map, weapon, vehicle or obscure game mechanic.
You don't even need to be particularly good.
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In fact, being spectacularly bad at something can be a perfectly valid contribution to the community.
What matters is being someone other people enjoy gaming with.
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The BSB Way
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Play fair.
Have a bit of common sense.
Give people some stick. Take some stick in return.
And when everything goes horribly wrong, laugh about it.
Win when you can, win well, but if you lose, do it with dignity.
Have a laugh. Don't take yourself too seriously.
Take the piss, but don't be a dick.
Bring your mates - Make some new ones.
Specialise in the ridiculous!
2002 → Today
BSB started with three friends, Rogue Spear and a deliberately stupid name. It grew into a clan. The clan became a network. The network became a community. And now, after more than two decades, we're returning to the thing that mattered most from the beginning:
the people.
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We're older. We're certainly more experienced. Our reflexes might not be what they once were. Our patience may be shorter. Our gaming schedules may be considerably more complicated. But we're still here. Still gaming. Still arguing. Still laughing. Still making questionable decisions. And still specialising in the ridiculous.
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